Custom Archer

STEP ONE

Make an archer, [physical->Creature->Animal->Human->guard->bowman]. Use a RamirezBowMan(-2441)

STEP TWO

Make an arrow type [physical->projectile]. Use a firearr(-234)

STEP THREE

Bring up the bowman’s links, there should be three. Delete them all.

STEP FOUR

Add the following links:

Flavor: Contains
From: RamirezBowMan(-#)
To: firearr(-#)

Note: Dromed will add a CulpableFor link on its own.

Flavor: AIProjectile
From: RamirezBowMan(-#)
To: firearr(-#)

Thats it, you just made a Fire Archer. Feel free to use some of the other arrow types.

Under Data on the AIProjectile link you can select how the archer aims and how accurate he is.


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