Sitting

  1. Go into the object Hierarchy -> MetaProperties-> Click add name Sitting click edit.
  2. add->Al->Ability Settings->Idling should Fidget,Unchek box.
  3. add->Al Core->Standing Motion Tags:don’t write anything.
  4. add->Creature->Current pose: Type:Tags Motion:Stand2Sit Frac:1.00 Model scale:1.00 Ballistic:Uncheck
  5. Create an Al and go to Propeties,add->Metaproerty ->Sitting click Done And your Al Will Sit!!

Thank’s for Reading. If it doesn’t work, please let me know!!

(John_The_Taffer)


About this entry