Problem: Garrett doesn’t die

I have a starting point, convict loaded, pathfinding database etc. I have not hit the keys to have immortality (at least not conciously). When garret dies he just goes on living. His shields are down to zero but to no effect. And this is everytime I run my level. I fall down some 70 feet and just shrug it of. How do I fix this, ’cause I want him to be very much human. Try adding the Scripts property to your starting point, with the script “VictoryCheck”


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