Review posted on January 26, 2008 by Username, so far with 4 comments
Tagged with Crypt • thief1/gold • Underground
This mission consists of two segments that are separated by a gate: the first one contains three buildings with some loot and a lot of guards, the second is a large, open area with a deep hole at the end.
Somewhere in the underground exists the tomb of a magician where some more loot can be […]
Review posted on January 9, 2008 by Ganac, so far with 3 comments
Tagged with Bad Mission • Crypt • German • Undead
Here is a quickie for the wall of shame!
This mission comes to us only in German, but trust me non-German speakers, you are not missing anything.
In this mission, you are being chased by some very fast zombies. You need to find a few, and yet I’ll admit, cleverly hidden weapons to destroy the zombies. Then […]
Review posted on March 3, 2007 by Renault, so far with no comments
Tagged with Creatures • Crypt • Thief 2 • Undead • Underground
This Indiana Jones/Tomb Raider style FM created by Zmey gets off to a very bad start - a long, narrow corridor full of dozens of spiders. You have to wonder what the author was thinking, as you certainly won’t endear many diehard Thief fans this way. Once this portion of the level is […]
Review posted on March 2, 2007 by Renault, so far with no comments
Tagged with Crypt • Guards • Outdoors • Thief 2
OK, yes, this is a first-time mission by Cloaked In Darkness, and it shows in several areas. There certainly won’t be any architectural awards handed out today, and everything is shaped rather square and fundamental. The sound propagation is questionable in many areas, and there isn’t anything fresh or original here that we […]
Review posted on March 1, 2007 by Renault, so far with no comments
Tagged with Creatures • Crypt • Keepers • Mechanist • Outdoors • Thief 2 • Undead • Underground
This slightly different and intriguing endeavor by Dyald will provide the player with quite a variety of settings and enemies, all packed into one single mission. You’ll see Mechanists, Keepers, a few undead, and…er, well, something else (trust me when I say it’s just one of the cooler enemy AI seen in any Thief […]