Mystic Gems I - Unlucky Soul

I’m not sure if this FM by Wille is their first release (the info I have is a bit unclear), but if it is, they’ve certainly beaten the learning curve. Anyone who plays this mission for even just a few seconds will realize that it is as visually stunning as anything we’ve seen to […]

Some Shopping

This excellent city mission by T. Nagy Levente will definitely put a strain on most taffers out there, purely from difficulty alone. I can’t say I agree with making (nearly) every single guard un-blackjackable, but once you accept that this is the way it’s going to be, it’s not so bad, even for non-ghosters […]

Saints and Thieves

Play it, play it now!
In “Saints and Thieves,” Spitter gives us everything that makes Thief great. This mission has all the essentials: interesting architecture with alternate routes (I found four ways to get into the Redblades’ compound), an automap, good puzzles, surprises, intersting gameplay to accomodate a variety of play styles, […]

Darkness Falls: The Royal Garmyth

A ship that recently arrived in town carried a gem called the Royal Garmyth. The ship has already sailed, but the gem was unloaded and moved into a nearby warehouse. This mysterious gem is rumoured to be so valuable that men would kill to have it, so naturally Garrett aims to get a hold of […]

Darkness Falls: A Dire Venture

The story of A Dire Venture picks up from where The Royal Garmyth, the previous mission by Hidden in shadows, left off. Garrett has stolen a gemstone with some certainly unusual properties and is a bit at loss at what to do with it. So he decides to pay the keepers a small visit and […]